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        <title>Autodesk, Inc. Products - Add-Ons and Plug-Ins</title>
        <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayCategoryListingPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;categoryID=10032500</link>
        <description>Autodesk, Inc. Products - Add-Ons and Plug-Ins</description>
        
        <item>
            <title>Kaldera - ACAP</title>
            <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80995900</link>
            <description>&lt;strong&gt; Kaldera&lt;/strong&gt; is a powerful texturing plug-in that gives users the ability to render full scene information (lighting, opacity, texturing, displacement) into special texture maps based on your object&amp;#8217;s appearance and relationship to other objects or elements within your scene. These maps are then directly baked into your object and can be used to display your assets rapidly on Direct3D devices such as graphics display cards or game engines. As you can imagine, this makes Kaldera a huge timesaver for game content creators or any other artist looking to create complex models and sets. Architects and designers can also gain significant performance increases in their scenes since they can display all of the detail in their models without having the associated overhead.

&lt;br&gt;&lt;br&gt;
&lt;ul&gt;
&lt;li&gt; Use of two cage meshes to define the ray shooting start position and ray length
&lt;/li &gt;

&lt;li&gt; Use of different Material IDs or face selections to include and exclude faces from the Source object in the render
&lt;/li &gt;
&lt;li&gt; You can use &lt;b&gt;3ds max&lt;/b&gt; standard modifiers like Select Mesh and Delete Mesh to temporarily delete unwanted faces before processing Kaldera mapping
 &lt;/li&gt;

&lt;li&gt; Multiple session can be created or cloned for a single asset to test different settings and can be merged into other scenes for re-use
&lt;/li&gt;
&lt;/ul&gt;
&lt;strong&gt;Note:&lt;/strong&gt; &lt;br&gt;&lt;br&gt;
&lt;strong&gt;1.&lt;/strong&gt; All previous Autodesk Certified Animation Plug-in purchases will be updated to 3ds Max 9 at no additional cost. Please contact &lt;a href=&quot;mailto:DCPsupport@turbosquid.com&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;DCP Support at Turbosquid&lt;/u&gt;&lt;/a&gt; 
for details. The free updater is now available from Turbo Squid.
&lt;br&gt;&lt;br&gt;
New plug-in purchases contain newly updated installers - no additional updates are required for 3ds Max 9 compatibility.
&lt;br&gt;&lt;br&gt;
&lt;strong&gt;2.&lt;/strong&gt;The downloadable version of Kaldera (20MB) does not include video training materials. These can be downloaded individually directly from the manufacturer.  &lt;a href=&quot;http://www.turbosquid.com/dcpsupport&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;Click here&lt;/u&gt;&lt;/a&gt; for more information.</description>
            <pubDate>Fri, 24 Jul 2009 09:30:48 -0500</pubDate>
            <guid>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80995900&amp;modDate=1248445848000</guid>
        </item>
        
        <item>
            <title>NodeJoe - ACAP</title>
            <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=127051500</link>
            <description>&lt;strong&gt;NodeJoe&lt;/strong&gt; is a robust, artist-friendly schematic material editor for Autodesk® 3ds Max® that provides users with a quick and intuitive way of working with complex textures and material trees. It uses the 3ds Max internal data structures to provide complete compatibility with all the materials and textures that work within 3ds Max including not only mental ray, but other popular 3rd party renderers such as VRay, Brazil, finalRender Stage-1 and Maxwell.&lt;br&gt;&lt;br&gt;


&lt;ul&gt;
&lt;li&gt;Seamless 3ds Max integration &lt;/li&gt;
&lt;li&gt;Intuitive, fast and fun to work with &lt;/li&gt;
&lt;li&gt;Artist-friendly visual UI allows artists to connect nodes by drawing lines between them&lt;/li&gt;
&lt;li&gt;Full drag-and-drop support between NodeJoe and 3ds Max&lt;/li&gt;
&lt;li&gt;Fully customizable Material Pool allows users to create custom libraries of materials&lt;/li&gt;
&lt;li&gt;Multiple views allow for management of multiple material trees simultaneously&lt;/li&gt;
&lt;li&gt;Ability to open multiple material/map previews and dock them within NodeJoe UI&lt;/li&gt;
&lt;li&gt;Automatically arrange and layout nodes within a material tree&lt;/li&gt;
&lt;li&gt;Support for any 3ds Max compatible renderers (including mental ray, VRay, finalRender, Brazil and Maxwell) &lt;/li&gt;
&lt;li&gt;Fully customizable keyboard shortcuts&lt;/li&gt;
&lt;li&gt;Context-menu based linking of nodes (Maya-style) &lt;/li&gt;
&lt;li&gt;3ds Max files with NodeJoe data inside can be used and rendered on systems without NodeJoe installed&lt;/li&gt;
&lt;li&gt;Floating license system (DCPFLICS) allows artists on a network to share licenses&lt;/li&gt;
&lt;/ul&gt;</description>
            <pubDate>Fri, 24 Jul 2009 09:29:39 -0500</pubDate>
            <guid>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=127051500&amp;modDate=1248445779000</guid>
        </item>
        
        <item>
            <title>DreamScape 2.5 - ACAP</title>
            <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80996200</link>
            <description>&lt;strong&gt;DreamScape 2.5&lt;/strong&gt; is an amazing asset for the Autodesk Certified Animation Plug-in program when it comes to creating realistic landscapes, seascapes, skies, outdoor lighting and more. This incredible tool is actually a tightly integrated suite of modeling and animation tools for building complete environments including mountainous landscapes, realistic skies and vast bodies of water.

&lt;br&gt;&lt;br&gt;

&lt;li&gt; DreamScape atmospherics (Daylight, Sky, Clouds, Rainbow)&lt;/li&gt;
&lt;li&gt; DreamScape Sub-Surface atmospherics (realistic underwater scenery) &lt;/li&gt;
&lt;li&gt; Special SunLight (raytrace shadows, area shadows) allows for realistic soft-shadows &lt;/li&gt;
&lt;li&gt; Terra object ('virtual polygon' rendering - low memory and fast, easy SDK for terrain filters)&lt;/li&gt;
&lt;/ul&gt;&lt;br&gt;
&lt;strong&gt;Note:&lt;/strong&gt; &lt;br&gt;
All previous Autodesk Certified Animation Plug-in purchases will be updated to the lastest 3ds Max version at no additional cost. Please submit your serial numbers to Turbo Squid at:  &lt;a href=&quot;http://www.turbosquid.com/Support/Index.cfm&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;Turbosquid Support&lt;/u&gt;&lt;/a&gt;. The free updater is now available from Turbo Squid.

&lt;br&gt;&lt;br&gt;


The downloadable version of DreamScape 2 (74MB) does not include video training materials. These can be downloaded individually directly from the manufacturer.  &lt;a href=&quot;http://www.turbosquid.com/dcpsupport&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;click here&lt;/u&gt;&lt;/a&gt; for more information.</description>
            <pubDate>Fri, 24 Jul 2009 09:29:38 -0500</pubDate>
            <guid>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80996200&amp;modDate=1248445778000</guid>
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        <item>
            <title>AfterBurn 4.0 – ACAP</title>
            <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=103718200</link>
            <description>AfterBurn 4.0 is the de facto standard when it comes to creating volumetric particle effects for 3ds Max and will unleash your imagination in ways you never imagined.  This robust solution gives you the ability to render many photorealistic effects ranging from clouds, pyroclastic smoke and dust, to superb explosions, liquid metals, water and various procedurally defined solid objects (HyperSolids).&lt;br&gt;&lt;br&gt;&lt;ul&gt;

&lt;li&gt;Control all aspects of your rendered particles, including glows and depth-of-field as your particles age or move.&lt;/li&gt;
&lt;li&gt;AFCs – AfterBurn supports Animation Flow Curves to vary parameters over particle age, particle velocity, distance from any object, or from a custom expression.&lt;/li&gt;
&lt;li&gt;New AfterBurn 4.0 Shadow Maps bring great speed improvement without significant shadow quality loss.&lt;/li&gt;
&lt;li&gt;Geometry Clipping option enables you to prevent particles that are contained inside geometry from rendering outside of it. &lt;/li&gt;
&lt;li&gt;New Cebas’ ThinkingParticles controller that allows TP’s channels to replace AfterBurn values.&lt;/li&gt;&lt;/ul&gt;
&lt;strong&gt;Notes:&lt;/strong&gt;&lt;br&gt;
&lt;li&gt;All previous Autodesk Certified Animation Plug-in purchases will be updated to the lastest 3ds Max version at no additional cost. Please submit your request and your serial number to &lt;a href=&quot; http://www.turbosquid.com/Index.cfm/View/L29YWT&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;TurboSquid Support&lt;/u&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The download version of AfterBurn does not include video training materials.  These can be downloaded by contacting &lt;a href=&quot; http://www.turbosquid.com/Index.cfm/View/L29YWT&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;TurboSquid Support.&lt;/u&gt;&lt;/a&gt;  Please include your serial number for you request to be processed.&lt;/li&gt;
&lt;li&gt;AfterBurn 2.x and 3.x users are eligible for upgrade pricing.  Please contact your local reseller or &lt;a href=&quot; http://www.turbosquid.com/Index.cfm/View/L29YWT&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;TurboSquid Support.&lt;/u&gt;&lt;/a&gt;&lt;/li&gt;</description>
            <pubDate>Fri, 24 Jul 2009 09:29:28 -0500</pubDate>
            <guid>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=103718200&amp;modDate=1248445768000</guid>
        </item>
        
        <item>
            <title>Texture Layers 2 - ACAP</title>
            <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80643200</link>
            <description>&lt;strong&gt;Texture Layers 2&lt;/strong&gt; is the latest incarnation of the production-proven advanced mapping and texturing suite. With &lt;strong&gt;Texture Layers 2&lt;/strong&gt;, you can create and animate all your mapping channels within a single modifier, and it includes its own sub-object face/patch selection. &lt;br&gt;&lt;br&gt;

&lt;li&gt; Quickly copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another to suit your model needs. &lt;/li&gt;
&lt;li&gt; After application, you can easily blend all or parts of the material into other layered materials using a mapping gizmo to control how the material is displayed&lt;/li&gt;
&lt;li&gt; All in one easy-to-navigate User Interface.&lt;/li&gt; &lt;br&gt;&lt;br&gt;

For anyone who needs precision mapping tools, &lt;strong&gt;Texture Layers 2&lt;/strong&gt; is a must-have product.
&lt;br&gt;&lt;br&gt;
&lt;strong&gt;Note:&lt;/strong&gt; The downloadable version of Texture layers 2 does not include video training materials. These can be downloaded individually directly from the manufacturer.  &lt;a href=&quot;http://www.turbosquid.com/dcpsupport&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;Click here&lt;/u&gt;&lt;/a&gt; for more information.&lt;br&gt;&lt;br&gt;</description>
            <pubDate>Fri, 24 Jul 2009 09:29:01 -0500</pubDate>
            <guid>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80643200&amp;modDate=1248445741000</guid>
        </item>
        
        <item>
            <title>Particle Flow Tools: Box 3 Pro - ACAP</title>
            <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80996000</link>
            <description>The Particle Flow Tools® Box 3 Pro plug-in has been created to extend the capabilities of the build-in Particle Flow system in Autodesk® 3ds Max® with many new and sophisticated operators. The plug-in was written by the developer of the original Particle Flow system and its’ easy-to-use interface fits seamlessly into the existing 3ds Max workflow. Particle Flow Tools: Box 3 Pro is primarily a toolset for creating your own custom Particle Flow operators, although it does come with several exceptionally useful presets
&lt;br&gt;&lt;br&gt;
This robust set of tools gives users the ultimate control over particle systems by allowing for low-level creation of highly complex custom particle data streams, while eliminating much of the need for scripting. The new Data View allows the user to take full control of Particle Flow and utilize its 23 new data sub-operators. Cache Disc and Cache Selective have been added for even more speed and efficiency.
&lt;br&gt;&lt;br&gt;
Particle Flow Tools box 3 Pro is an incredible addition to Particle Flow and if you are serious user of Particle Flow then Particle Flow Box 3 Pro is a must.
&lt;br&gt;&lt;br&gt;&lt;ul&gt;
&lt;li&gt;Six new data operators&lt;/li&gt;
&lt;li&gt;23 new data sub-operators &lt;/li&gt;
&lt;li&gt;Cache Disk and Cache Selective for added speed and efficiency &lt;/li&gt;
&lt;li&gt;Several custom operators created with Box 3 Pro, including Blur Wind, RandomWalk, and Spin Limit. &lt;/li&gt;
&lt;li&gt;The ability to create and save Data Operators.&lt;/li&gt;
&lt;li&gt;Data View to utilize the 23 new sub-operators&lt;/li&gt;
&lt;li&gt;Geometry sub-operator provides access to geometric and related data in the 3ds Max scene.&lt;/li&gt;
&lt;li&gt;The Random sub-operator generates random values in scalar and vector formats using a variety of algorithms &lt;/li&gt;
&lt;li&gt;Fits seamlessly into the existing 3ds Max workflow.&lt;/li&gt;&lt;/ul&gt;</description>
            <pubDate>Fri, 24 Jul 2009 09:28:19 -0500</pubDate>
            <guid>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80996000&amp;modDate=1248445699000</guid>
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        <item>
            <title>rtre 2.0 – ACAP</title>
            <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=105143300</link>
            <description>rtre 2.0 enables you to explore or present models, however complex, from quick interactive studies to full multimedia presentations of major structures. 

&lt;br&gt;&lt;br&gt;rtre Publisher allows you to publish your scene to a self-contained stand-alone executable file, complete with customizable interface and interactivity built into the scene. This published file can be navigated and interacted with by an end user with no concept of 3D design and without any other 3D software needed on their computer.&lt;br&gt;&lt;br&gt;

&lt;ul&gt;

&lt;li&gt;Greatly increased performance for large and complex scenes in both authoring and in published scenes.&lt;/li&gt;
&lt;li&gt;Enhanced support for 3ds Max materials including procedurals, architectural materials, normal mapping and more.&lt;/li&gt;
&lt;li&gt;New and improved navigation features such as orbit and fly modes as well as customizable gravity for walk mode.&lt;/li&gt;
&lt;li&gt;Automatic basic lighting allows users to get their scenes up and running quickly.&lt;/li&gt;
&lt;li&gt;The most commonly used menus are now accessible through modeless floating dialogs and easily accessible right-click menus to speed up workflow.&lt;/li&gt;
&lt;li&gt;New customizable ground and sky gradients give a quick, easy method to improve the look and feel of your scene.&lt;/li&gt;
&lt;li&gt;Published .EXE files are now, by default, compressed to save space.&lt;/li&gt;
&lt;li&gt;Expanded publishing controls allow you to easily order and switch between multiple cameras within a published scene.&lt;/li&gt;&lt;/ul&gt;

&lt;strong&gt;
Notes:&lt;/strong&gt;&lt;ul&gt;
&lt;li&gt;The download version of rtre2 does not include video training materials.  These can be downloaded by contacting &lt;a href=&quot;http://support.turbosquid.com&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;TurboSquid Support&lt;/u&gt;&lt;/a&gt;.   Please include your serial number for your request to be processed.&lt;/li&gt;

&lt;li&gt;rtre 1.1 users are eligible for upgrade pricing.  Please contact your local reseller or &lt;a href=&quot;http://support.turbosquid.com&quot; target=&quot;_blank&quot; class=&quot;prodbold&quot;&gt;&lt;u&gt;TurboSquid Support&lt;/u&gt;&lt;/a&gt;.&lt;/li&gt;&lt;/ul&gt;</description>
            <pubDate>Fri, 24 Jul 2009 09:28:18 -0500</pubDate>
            <guid>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=105143300&amp;modDate=1248445698000</guid>
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        <item>
            <title>FumeFX - ACAP</title>
            <link>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80996100</link>
            <description>FumeFX is a groundbreaking solution for incredibly realistic and breathtaking effects with fire, smoke and explosions.  &lt;br&gt;&lt;br&gt;

This unique plug-in is a powerful gaseous fluid dynamics simulator created by industry leaders at Sitni Sati for seamless integration with Autodesk Media &amp; Entertainment’s 3ds Max. Designed for use by visual effects artists, game developers, and visualization professionals who demand the utmost in realism, it is unrivalled in its ability to achieve the nuance and complexity of fluid gas behavior. &lt;br&gt;&lt;br&gt;

The key to the FumeFX difference is that it combines your specific aesthetic vision with real-world physics. Other plug-ins help users to fabricate artistic renditions of fire through complicated tweaking and animation of particles; the results of this time-consuming approach are ultimately limited by its basis on completely arbitrary factors.  
By contrast, FumeFX fire and smoke behave according to the laws of fluid dynamics and react to relevant physical forces, such as temperature and gravity; this means you can produce realistic voxel-based simulations with greater speed and ease than ever before. Furthermore, the combination of a dynamic feature set, intuitive user interface, and open architecture offer the performance and flexibility to enhance virtually any pipeline.  Simply put, there is no other combustion effects tool that can compete with physics simulation power in this plug-in.</description>
            <pubDate>Fri, 24 Jul 2009 09:28:16 -0500</pubDate>
            <guid>http://store.autodesk.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=adsk&amp;Locale=en_US&amp;ThemeID=516200&amp;Env=BASE&amp;productID=80996100&amp;modDate=1248445696000</guid>
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