Autodesk® Maya® Techniques | Animator Friendly Rigging Part 1
$29.99
Reasons to Buy
Reasons to Buy
- Authored by Jason Schleifer, a supervising character animator at the Redwood Shores campus of DreamWorks Animation
- Introduction to Animation Rigging foundation concepts.
System Requirements
System Requirements
- Maya Complete 8, Maya Unlimited 8, or Maya Personal Learning Edition
- Apple® QuickTime™ Player 7.1.3 or later
- Maya System Requirements
Learning Objectives
Learning Objectives
- What is animation rigging?
- What makes a good rigger?
- How do you determine what a good rig is?
- "Solution-based" rigging as opposed to "feature-based" rigging.
- Analyze the problem
- Create a test
- Analyze the solution
- Re-create the solution cleanly
- Use simple rig to demonstrate concepts
- Look at reference
- Determine animators needs
- Determine animation rig requirements
- Specify general control requirements
- Specify general rig requirements
- For every "animator need"
- analyze the need, test solutions
- analyze solutions, check against control requirements
- After all the needs are filled, apply general rig requirements
Product Details
Product Details
Skill Level: IntermediateFormat: e-DVD [approx. 150 minutes]
Date Published: March 2007
- Instructor notes and Support files
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